Freehand elements
With freehand tools you'll be able to draw any kind of structure. You can event import them from a dxf file.
In order to create a freehand element you've to follow two steps:
1- Generate lines defining its structure
Using the tools shown in the following picture, you can draw and modify lines and arches:
2- Fill areas with transmittance properties
With the following tools you'll be able to define transmittance and linear transmittance properties of the various areas of the element:
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Fill area with the properties of a material. To assign a material you need to click in the middle of the desired area on the viewport. |
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Remove the properties of a material from an area. |
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Remove the properties of a material from a segment. |
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Modify the properties of an area. Simply click on an area, modify its properties and press "Ok" button. If "Apply to materials with same name" is checked, changes will be applied to every material with this name; the same applies to "Apply to materials with the same color or texture". If "Apply thickness to all materials is checked, current material's thikness will be set to every project's material. |
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Read the properties of a material clicking on an area. |
It is possible to manage library materials through the appropriate button. Thanks to the window that will pop up, you can also load and save parts of the library; in particular, you can use .csv files. These files should be structured in the following way:
every line represents a material;
fields of the rows must be separated by commas and placed in the following order:
Type (0 = transmittance material, 1 = psi material), name, red color (from 0 to 1), green color (from 0 to 1), blue color (from 0 to 1), transmittance, linear transmittance.